Researched over four years and developed in my final year at GSA,
Remnant is a multimedia Steam VR-based experience that combines
archives, photogrammetry, film, oral histories and VR, using WW2
concrete structures as lenses that refract past and present experiences
of young Fifers.
This project was given a 22/22, the highest mark possible at GSA, and I was awarded the GSA Chair’s Medal for Simulation and Visualisation.
This project was given a 22/22, the highest mark possible at GSA, and I was awarded the GSA Chair’s Medal for Simulation and Visualisation.
Trailer
Stills, Rendered in-engine
Final Project Presentation







Stills, Rendered in-engine
Final Project Presentation