About Me:

I am an immersive systems designer based between London and North East Fife. I am fascinated by the challenge of creating new narrative forms for diverse audiences using currently emerging technologies.

In my work at GSA and beyond, I have developed prize-winning virtual environments that exploit the storytelling potentials of immersive media to explore relationships between technology, remembrance/forgetting, participation and the built environment.

In July 2022, I graduated with a First from the first cohort of the BSc in Immersive Systems Design at The Glasgow of Art.  My practice combines this rigorous technical foundation in the craft and science of 3D modelling and XR development, interdisciplinary research skills in history, science and design, and design thinking.

In September 2022, I joined Buro Happold in London as a Geospatial 3D Web Mapping & Game Developer.

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Email: maxwardle@protonmail.com


•      Glasgow School of Art Chair’s Medal for Simulation and Visualisation 2022
•      First Prize (£1000) in the University of Glasgow School of Education

Talks, Workshops and Seminars:

•      Mapping Materials and Materiality: Points of Interest for Creative Technolgists, for the First Year Colab-1 Module at the School of Simulation and Visualisation, Glasgow School of Art, Glasgow, 15th of November 2022
•     Ethnographic Animation of and with Immersive Technologies at Animist Festival, Tallinn, 15th-18th of August 2022. w/ Dr Huon Wardle
•      Remnant: Fife’s Post-Conflict Concrete Landscape in VR at ISOdesign, Glasgow, 13th of July 2022

Press and Reviews:

•      4th of June 2022, The Glasgow School of Art: Degree Show Stories Part 2
•      31st of May 2022, The Skinny: GSA 2022: School of Simulation and Visualisation

About Me:
Immersive Systems Designer and New Media Artist.
Geospatial 3D Web Mapping and Game Developer @ Buro Happold.
Find out more.
Download my CV.
©2022 DY & Maximiliano Wardle